Ragnarok Rowing Animation review receives backlash

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Fans come to the defense of God of War: Ragnarok after the game comes under criticism for reusing a simple animation from the previous episode.

The first sequence of God of War: Ragnarok is now available for fans to gush and dissect. Narrative details are shared in the trailer for God of War: Ragnarok, with new environments and characters introduced. Some of the visuals are comparable to the previous God of War, but while it may seem like reusing an animation asset here and there doesn’t disrupt the immersion for most fans, an animation’s retaliation is a big deal. unfortunate breakup for an individual.

Gandalf Gaming expressed his annoyance with an animation that went from God of War to God of War: Ragnarok, specifically the animation where Kratos pushes a small boat into a body of water before he and Atreus jump in. . As a result, Gandalf Gaming is calling the upcoming sequel a “clone” of the original due to its animated similarities. Receiving this strange review has since sparked a backlash against the stubborn claims of Gandalf Gaming, with many fans coming to the defense of God of War: Ragnarok and Santa Monica Studio.

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ChronologicKyle, for example, asks, “Why fix what ain’t broke? Indeed, God of War’s animation for father and son to get into a boat and cross the Lake of Nine seems appropriate to stay the same, as it most likely leaves room for the developers to put in. implement changes where it may be more critical or fundamental. Likewise, insider Jeff Grubb shared his thoughts on this review, stating that developers are “effectively reusing content” as a way to sidestep unnecessary expense.

Grubb also suggests that if gamers enjoyed the previous God of War, they “will have to be okay with getting more of a game you like.” This highlights that while gamers were fans of God of War: Ragnarok’s predecessor, it might not be too daunting to see more of this game. But some gamers, like Gandalf Gaming, may have expected to new animations in general of a sequel, rather than having similarities to the previous title God of War.

Gene Park comes to the game’s defense to agree that re-use of animation is the epitome of many AAA games, although they wish the boat crossing had been put aside for the sequel. Meanwhile, Jason Schreier admits he enjoys the rowing crossing as it allows for interesting conversation moments with Mimir. Others have argued that there are only a limited number of ways to get into a boat.

Unfortunately, not all games will be able to appease fans, especially if the previous installments have reached such a high level. However, it seems that a majority of fans respect the developer’s decision to reuse animations or assets, based on their knowledge of game design and what should be prioritized when creating a new entry in. the very popular God of War franchise.

God of War: Ragnarok is slated for release in 2022 on PS4 and PS5.

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God of War: Ragnarok will be an unbroken shot like God of War 2018

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About Author Jared Stewart (142 published articles) More from Jared Stewart

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