WarioWare: Get It Together! review (toggle)

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We’ve all been waiting a long time to be able to dive into the all-new WarioWare game, in terms of a proper fully-formed entry in the series – one not the best compilation or demo – it’s been more than a decade since the last major addition to the franchise was dropped. However, the long wait is finally over and WarioWare: Get It Together! It was worth the extended stop. Nintendo has gone ahead and really shaken things up with this outing, and it’s a change that has paid off well. This might be the best WarioWare software yet.

Of course, if you’ve been following the pre-release hype or scrolling through the game’s demo on the eShop, you’ll undoubtedly know all about the biggest change that has come with this one. For the first time ever in the series, WarioWare’s colorful cast of characters – up to this point limited to cheering from the sidelines – are now fully playable. Yes, instead of controlling mini bonkers games directly, in WarioWare: Get It Together! You will now have to pluck armpit hair, squeeze toothpaste, plug nostrils, dance around toilets, etc. by utilizing the unique skills of all the playable game crew members.

Captured on a Nintendo Switch (handheld/not included)

It’s a change that instantly layers layers to the franchise’s core gameplay, but it’s also perfectly rendered and balanced not to spoil the magical chaos that makes this disruptive series tick. Add to that the fact that co-op gameplay has now been woven into the fabric of the mini-games presented here, and you’ve got WarioWare upping the ante in terms of the series’ signature prowess and the number of ways you have to deal with it.

Setting off with the main story mode, Wario and the rest of his crew are sucked into the latest homemade video game console as they need to play through 200 crazy mini-games in order to squash the nasty bugs that got them there. . The campaign here is laid out on a map that leads to different worlds, each related to a different flavor of the mini-game. You have 9-Volt’s Nintendo Classics shows, Dribble, Spitz’s Fantasy-themed, and Jimmy-T sports, for example, as well as plenty of remixes and boss battle modes for each region.

The story mode here can be played in either single-player or two-player co-op mode and does a neat job of introducing you to each of the chosen characters in the game and the different skills they bring to the table. Whether it’s Wario’s cargo attack, Mona arm, 9V Yoyo, or Urbolone tractor beam, you’ll need to familiarize yourself with the movement and attack patterns of each crew member in order to achieve the best results and keep going. The pace of the game has been increased.

Captured on a Nintendo Switch (handheld/not included)

Fortunately, as much as there is an astonishing amount of variety in how each character does their job, a smart decision was made to keep the controls very simplified, which means you never have to worry about moving around with the left stick (unless you’re an 18-Volt, who can’t move at all!) and attack with the ‘A’ button. Yes, there are no specific motion control items to deal with, and no app for touchscreen or shaking your controller to shave someone’s stubble, but we do count the depth added by a variety of character moves more than making up for the loss of these items here. .

It also adds an exhilarating layer of confusion and tension as the mini-games begin – especially if you choose to randomly choose which characters the game chooses, rather than picking your own custom-made team – as there is always a split second where you need to think about the goal whatever challenge is being presented to you. Just while simultaneously trying to remember how your current character moves and attacks. In single player it is hectic; In co-op, it’s an absolute nonsense game. Trying to orchestrate success with a friend here as you both struggle with the quirks of your current crew members leads to hilarious, continuous carnage, and great carnage possible thanks to those super simple controls (this seven-year-old writer has been making his way through the story mode within minutes from picking up the Joy-Con).

Captured on a Nintendo Switch (handheld/not included)

Any concerns we had about how different characters would be at a disadvantage in the different mini-games were also immediately extinguished as the game adapts stages quickly depending on who you choose to play as. Take 18-Volt, for example: he can’t move but can shoot, so any level he plays that requires movement is outfitted with golden rings he can shoot and hang on in order to make his way to the finish line. It’s super smart stuff that makes every crew member a viable option – although some are definitely more useful than others in certain scenarios.

You can also jump into the game’s Break Room area in order to select a character and practice their moves to your heart’s content, even pick any stage of Play-O-Pedia mode, pick a crew member and get busy mastering every detail of how you attack objects.

If That’s All WarioWare Is All About: Get It Together! Brought to the party, we were more than happy with what we had, but there’s plenty to feast on across the other game modes here, and the tastiest bite of them can be found in the Variety Pack, a selection of longer-form games Up to four players make for a multiplayer frenzy exhilarating. There are some straightforward things here, Gotta Bounce, for example, sees you and your friends keep the ball in the air for as long as possible, while High Five is basically a WarioWare volleyball game. However, there are a few truly unique efforts, such as the Daily Grind, a side-scrolling platformer that sees up to four people collaborate in order to pass levels, collect contracts, take out rivals, and constantly switch. The characters make their way to Wario’s offices.

Captured on Nintendo Switch (Installed)

There’s also the Rising Star, which sees two players judged on their performance in a random mini-game, receiving a gold star for their greatest contribution to victory or getting one for a poor bid, with a first to five stars victory. Then there’s our personal favorite so far, Puck’er-Up, where two to four players immerse themselves in a frenzy of table hockey, in which the player who manages to score first is tasked with participating in a mini-game within a small screen while playing. Other players attack the said screen in order to hinder their chances of success. It’s fun stuff that really leans on the multiplayer side of the action and makes it so much fun with friends.

The game’s only online offering, the Wario Cup, seems like a somewhat missed opportunity, though, we have to say. We’d love to be able to jump into all the mini-games here with friends and random players around the world at any time, but, unfortunately, this is only the weekly challenge/online leaderboard. However, while this may not be exactly what we wanted, it does at least offer some amusing tricks that see the rules and mechanics of mini-games destroyed as you try to achieve a qualifying score, get on the leaderboard, and win prize for efforts.

These awards, by the way, come in the form of trinkets – which can also be purchased with coins in the in-game store – which are used to upgrade the job titles of your crew members. Everyone starts out as a free spirit here but can level them up through different stages by giving them trinkets in order to unlock bonus customization options (new color palettes) and gallery artwork. In terms of collectibles, it’s all pretty basic, but for those of you who dig it up, there’s a lot to get your mitts here and it’ll take a long time to unlock every color palette option and piece of artwork for each character.

With missions returning to complete the pack—expanded here to challenge the full roster of characters to perform all kinds of specific (and challenging) feats within the mini-games—there’s plenty to get stuck into completing in WarioWare: Get It Together! Whether you’re coming to this solo or planning to play with a group of friends, what Nintendo has added to the core mechanics leads to our favorite entry in the franchise to date, one that preserves the insane chaos that the series is known for while bringing new levels of depth and choice in how it comes together. Play through an impressive selection of mini games.

The game works perfectly in both docked and mobile modes, and with a slightly disappointing online offering – and a strange lack of Wario’s voice acting in movie scenes – to complain, WarioWare: Get It Together! It is the series’ debut on Switch.

conclusion

WarioWare: Get It Together! It is the triumphant debut in the disruptive series that makes some bold changes to the core gameplay, leading to the best entry in the franchise yet. With a generous list of playable characters, plenty of single and multiplayer modes to explore, and stages that cleverly adapt to your choices as you go, this is a great compilation of fun mini-games that offer more ways to play than ever before. You’ll laugh, you’ll cry, you’ll dodge bird droppings on your skateboard. So grab a few friends or family members, break out the consoles, and gather around the TV – WarioWare: Get It Together! of the basic things.

Sources

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